![]() ![]() That's really all we need to have a dynamic map for ALL the current locations. In fact, we could have a dynamic map for ALL maps if we had similarly styled "clean" maps. This allows us to push maps to you guys FASTER. We removed the "scav patrol" overlay filter.Extractions are no longer a single overlay image: They are icons as well and can be added/updated/removed via the data table.The icons on the map now scale automatically with how close/far you zoom the map.Did you know the wiki is in multiple languages? And that the dynamic map has been added to all of them? And that they are all appropriately translated?!.Location specific features Minefields Minefield warning sign Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g. A version of the map that scales to your browser size can be found here) Interactive Map The map below links to the locations the player can deploy to. Quests, both player-given and dynamically generated, are intended to be a large part of Escape from Tarkov. Be aware of Claymores and Border Snipers A. Stationary weapons in the form of AGS-30 30x29mm automatic grenade launchers and NSV 'Utyos' 12.7x108 heavy machine guns. Downtown Tarkov houses banks, malls, and hotels, as well as all the other amenities a thriving metropolis could have needed. It is the ninth map that was added to the game. Woods map has been added (If something is missing, feel free to add to the data table that feeds the map here. English Quests Sign in to edit Therapist has a quest available. Streets of Tarkov is a location in Escape from Tarkov.(There is a full screen toggle button on the map as well!) For those that want it to be a little bit bigger, there is a bigger one here. It's been a little while! Just letting you guys know that the Dynamic Map on the wiki has been updated.įor those that don't know, if you go to the Customs page on the wiki and scroll down to the Maps section, there is an interactive map! Filters! Zoom-ability! Etc. Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. ![]() This is an unofficial, community-run subreddit. Separate map page here.Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games. In the basement, corridor between the rooms G1 and G8, next to G7.Ĭlick for fullscreen. East Wing 314 This key spawns at the checkpoint, between Sawmill and Scav-House. The switch to sink the water is on the left, the extraction on the right side of the room. Open the gate in room Y21 on the second floor, next to R22. In the basement between the rooms G3 and G4. Escape from Tarkov Wiki Quests Ballistics Streets of Tarkov Gunsmith - Part 1 Map of Tarkov Lighthouse Out of Time Hideout Lend. In the basement, in the corridor between the rooms R6 and R8. Restore power in the basement, opposite of room R4. Find 3 Iskra ration packs in raid Find 2 Packs of instant noodles in raid Find 2 Cans of beef stew (Large) in raid Hand over the 3 in raid Iskra ration packs Hand over the 2 in raid Packs of instant noodles Hand over the 2 in raid Cans of beef stew (Large) +3,900 EXP Jaeger Rep +0.01 50,000 Roubles 52,500 Roubles with Intelligence Center Level 1. Open the gate in cabin B24, on the second floor of the hangar. Acquaintance is a Quest in Escape from Tarkov. To locate the extractions use the maps below the table. Note: Upon activating any of the extraction switches, there is a chance for Scav Raiders to spawn and roam towards the activation location. The announcement for the "Parking Gate" extraction can be disabled inside the alarm system control panel room. There is an announcement for every extraction activation besides "Ventilation shaft" and "Sewage Conduit". Whenever an event of high importance happens, an announcement will be triggered. Upon death, insurance Traders will send the usual in-game mail about despatching people to recover the items, but when the insurance timer runs out they will explain that their people don't go to the location, didn't find it or died in the process. ![]() Officially, this research center does not exist and, based on data scraps, is engaged in research and development as well as testing and simulation of projects in chemistry, physics, biology, and other high technology.Īll insured items left in a raid by players will not be returned. Secret underground TerraGroup Labs facility hidden right under the center of Tarkov. ![]()
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